Welcome Guest Sign up! | Login  

 
FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Post new topic   Reply to topic
View previous topic Printable version Log in to check your private messages View next topic
Author Message
badersOffline



Joined: May 09, 2003
Posts: 3684
Location: Perth Australia
Status: Offline
Post   Posted: Jan 21, 2009 - 01:51 PM Reply with quote Back to top

Files are up. Windows version is complete with folder structure, exe, & TR Mod Map Pack but Mac version I am not sure about installation. Someone Mac savvy check it out please & write some instructions if necessary.

People wishing to make scenarios for other Mods will need to download the respective Mod Map Pack for SD elsewhere. Alternatively, any other Mod can contact me with their Map Pack & I will host it.

http://www.targetrabaul.com/index.php?option=com_docman&task=cat_view&gid=46&Itemid=83

Report any problems please.

_________________
Paul "baders" Bedford
Target Rabaul
TR Development Team

Acer Aspire5670 / crapola vid card.
View user's profile Send private message Visit poster's website
M_SabataOffline



Joined: Mar 31, 2008
Posts: 1741
Location: Austin, Texas, US of A
Status: Offline
Post   Posted: Jan 21, 2009 - 03:13 PM Reply with quote Back to top

Ok.

Installation Instructions For Mac

Open the zip file and put the Scenario Designer in the same folder you had your previous Scenario Designer in. (It should have a folder inside the whichever folder you put it in called 'editor_data')

Now I got this a long time ago when the TW website (and the TR website) had the scenario designer modpack available for download. Now that it doesn't, I don't know where you'd get it...


Edit: Got it now. If you're a new Mac User and don't have the 'editor_data' folder, download the windows version, unpack the .zip file, open the 'Scenario Designer' folder and put the Mac-version of the scenario designer in the folder. (you should delete the 'Scenario Designer.exe' as this is for windows and is of aboslutely no use to a mac user)

And there you go. You can now start cranking out scenarios for TR (don't know if you can download the modpacks for other mods; RS was the only other one I found and it doesn't even work...)


But really, the mac download should have the whole Scenario Designer folder in it. Not fair to mac users!! Evil or Very Mad (not really)
View user's profile Send private message
LeadDogOffline



Joined: Aug 05, 2004
Posts: 2170
Location: California, USA, Central Coast
Status: Offline
Post   Posted: Jan 21, 2009 - 03:54 PM Reply with quote Back to top

For the Mac version I just zipped up my SD app and uploaded it. That is why it is different than the Windows version.

_________________
MacBookPro 2.16GHz Intel Core Dou /CH Products Full Set/OS 10.4


TR Bombsight/Autopilot Documentation Movies Too
View user's profile Send private message Yahoo Messenger
M_SabataOffline



Joined: Mar 31, 2008
Posts: 1741
Location: Austin, Texas, US of A
Status: Offline
Post   Posted: Jan 22, 2009 - 05:19 AM Reply with quote Back to top

Oh...

_________________
Image
"Once you go Mac, you don't go back"
View user's profile Send private message
MoD_PeallyOffline



Joined: Feb 19, 2007
Posts: 221

Status: Offline
Post   Posted: Jan 22, 2009 - 05:49 AM Reply with quote Back to top

Many thanks for the files! Unfortunantly for me, there is no Wake Island (a few hundred miles too far from the map edge I'm afraid Smile), so I'll have to switch my projected project to a different island.
View user's profile Send private message
M_SabataOffline



Joined: Mar 31, 2008
Posts: 1741
Location: Austin, Texas, US of A
Status: Offline
Post   Posted: Jan 22, 2009 - 06:24 AM Reply with quote Back to top

Hmm. A wake Island invasion scenario (I guess using some random TR island as a substitute) might be pretty interesting...

_________________
Image
"Once you go Mac, you don't go back"
View user's profile Send private message
LeonardOffline



Joined: Dec 05, 2008
Posts: 13
Location: Italy
Status: Offline
Post   Posted: Jan 22, 2009 - 06:26 AM Reply with quote Back to top

Thanks a lot Smile
View user's profile Send private message
LeadDogOffline



Joined: Aug 05, 2004
Posts: 2170
Location: California, USA, Central Coast
Status: Offline
Post   Posted: Jan 22, 2009 - 12:58 PM Reply with quote Back to top

There is the Target Midway mod that someone did a few years ago. I have the terrain and 4 scenarios.

_________________
MacBookPro 2.16GHz Intel Core Dou /CH Products Full Set/OS 10.4


TR Bombsight/Autopilot Documentation Movies Too
View user's profile Send private message Yahoo Messenger
StiglrOffline



Joined: Aug 03, 2003
Posts: 11418
Location: Portland, OR, USA
Status: Offline
Post   Posted: Jan 22, 2009 - 01:27 PM Reply with quote Back to top

A note on the small atoll battles...

There is perhaps something to be said for messing with some isolated sea areas of a map, and placing things like Midway, Truk, Wake, et. al there. It's not "historically accurate"... but, if scenarios are written such that other land masses (that would give away the "inaccurate location") did not appear or come into play on the map... well, who's the wiser? Nobody but the scenario author, that's who!!!

The Target:Midway map is an excellent candidate for this. Make a map maybe 300 nautical miles square, and place the various islands far enough apart to create lots of fleet maneuver or search room. Then, write the scenarios to narrow the search areas somewhat so that players aren't likely to "search in the wrong direction and find an island that shouldn't be there".

By the way, the Target:Midway project was started by Fujita. I have created a US Navy F2A3 Brewster Buffalo for it, along with a custom cockpit with viewing ports in the floor. It'd be a shame never to use it... Wink

I think I will be using "terrain tactics" like this in Target:Corregidor. The Marianas are east of my map, and not covered by Target:Rabaul either. But, I'll bet I can get that island group and "stash it" off in an unused corner of the map...

_________________
Windows XP Professional
Athlon 1700+ 1.4GHz
Mobo: FIC AU13 TFA42 BIOS
Allegro sound card
2GB of 2700 DDR memory
Video Card: EVGA 6200 512MB with 6.14.11.8208 drivers
Cougar HOTAS
CH Pedals
View user's profile Send private message Send e-mail Visit poster's website Yahoo Messenger
M_SabataOffline



Joined: Mar 31, 2008
Posts: 1741
Location: Austin, Texas, US of A
Status: Offline
Post   Posted: Jan 22, 2009 - 02:09 PM Reply with quote Back to top

Haha; that'll work perfectly fine! (I won't tell Wink)

But why make a whole seperate mod just for midway? The TR site says that TR will be covering all of that. Not that there's anything wrong with that, I was just wondering.

But wait...

If you have a seperate mod, wouldn't you need a seperate server? There's good and bad to that. The good is, If you have a favorite scenario on TR, the chances of that scenario being on are greater, the less scenarios there are as a whole, the larger chance that your scenario might be on; but at the same time, you might have a favorite scenario from "Target:Midway". The bad would be having to buy another server of course, but also that it would split up the already limited TW community.

_________________
Image
"Once you go Mac, you don't go back"
View user's profile Send private message
badersOffline



Joined: May 09, 2003
Posts: 3684
Location: Perth Australia
Status: Offline
Post   Posted: Jan 22, 2009 - 04:00 PM Reply with quote Back to top

I'd appreciate it if we could stick to topic gents. Feel free to create another topic if you wish !! Smile

_________________
Paul "baders" Bedford
Target Rabaul
TR Development Team

Acer Aspire5670 / crapola vid card.
View user's profile Send private message Visit poster's website
M_SabataOffline



Joined: Mar 31, 2008
Posts: 1741
Location: Austin, Texas, US of A
Status: Offline
Post   Posted: Jan 27, 2009 - 03:18 PM Reply with quote Back to top

So I haven't discovered anything new with the scen-designer and the 'changes.txt' doesn't have anything for .38 ...

What's different about it?

_________________
Image
"Once you go Mac, you don't go back"
View user's profile Send private message
badersOffline



Joined: May 09, 2003
Posts: 3684
Location: Perth Australia
Status: Offline
Post   Posted: Jan 27, 2009 - 05:46 PM Reply with quote Back to top

Just some quick bug fixes by Yak & how SD looks up TW folders. I have found it much more stable than older versions.

_________________
Paul "baders" Bedford
Target Rabaul
TR Development Team

Acer Aspire5670 / crapola vid card.
View user's profile Send private message Visit poster's website
StiglrOffline



Joined: Aug 03, 2003
Posts: 11418
Location: Portland, OR, USA
Status: Offline
Post   Posted: Jan 28, 2009 - 05:50 AM Reply with quote Back to top

Hmmm.... "more stable"... maybe I'll take a gander at it... in my experience, I'll take "it actually boots up" as 'more stable'...

_________________
Windows XP Professional
Athlon 1700+ 1.4GHz
Mobo: FIC AU13 TFA42 BIOS
Allegro sound card
2GB of 2700 DDR memory
Video Card: EVGA 6200 512MB with 6.14.11.8208 drivers
Cougar HOTAS
CH Pedals
View user's profile Send private message Send e-mail Visit poster's website Yahoo Messenger
badersOffline



Joined: May 09, 2003
Posts: 3684
Location: Perth Australia
Status: Offline
Post   Posted: Jan 28, 2009 - 11:04 AM Reply with quote Back to top

As we have discussed before, this is likely no problem of the SD, but one of your own system. Give it a go & I will help with any problems.

_________________
Paul "baders" Bedford
Target Rabaul
TR Development Team

Acer Aspire5670 / crapola vid card.
View user's profile Send private message Visit poster's website
marshallOffline



Joined: Dec 03, 2006
Posts: 483

Status: Offline
Post   Posted: Feb 17, 2009 - 03:12 AM Reply with quote Back to top

I can't download the SD, download stops before it's complete. Sometimes on 9MB, sometimes on 7MB, and sometimes even earlier. I have tried many times...

BTW Welcome back everybody, haven't been here for a while, real life duties, almost forget how to fly, especially land, but now I'm back and I have a new crate (TW looks much better in high detail and with 100km visibility Twisted Evil ) and I wanted try to do something by myself for TW, apart from testing.
View user's profile Send private message
Display posts from previous:     
Jump to:  


All times are GMT - 5 Hours
Post new topic   Reply to topic
View previous topic Printable version Log in to check your private messages View next topic
Powered by PNphpBB2 1.2a © 2003 PNphpBB Group
Credits